среда, 30 декабря 2009 г.
четверг, 10 декабря 2009 г.
Anything3D News!
Hello and good day to you!
Christmas is coming and the companies set discounts for their products. Anything 3D Corp. sets the unbelievable discounts for their software!
Please, feel free to visit the home website www.Anything3D.com and see the great discounts of the A3D Christmas Sale!
Christmas is coming and the companies set discounts for their products. Anything 3D Corp. sets the unbelievable discounts for their software!
Please, feel free to visit the home website www.Anything3D.com and see the great discounts of the A3D Christmas Sale!
вторник, 24 ноября 2009 г.
MAXON Congratulates 3D Design Category Winner in Cut&Paste 2009 Digital Design Tournament’s First-ever Global Championship
Hi! It's worth to be readed.
Newbury Park, Calif. - Maxon, a developer of professional 3D modeling, painting, animation, and rendering solutions, congratulates Gabriel Smetzer on winning the 2009 Cut&Paste Digital Design Tournament’s first-ever Global Championship in the 3D Competition category. Smetzer, a San Francisco-based freelance motion graphics designer tapped into MAXON’s CINEMA 4D content creation tool set, taking advantage of its interface and workflow to achieve the winning 3D design and beating out 15 other international semifinalists in this category.
The Cut&Paste Digital Design Tournament, now in its fourth year, is a live design competition that provides visibility and inspiration to established and aspiring designers while showcasing the creative process. From February to June 2009, Cut&Paste organizers conducted qualifying events in 16 cities worldwide – Los Angeles, San Francisco, Portland, Boston, New York, Toronto, Chicago, Amsterdam, London, Berlin, Barcelona, Milan, Hong Kong, Shanghai, Tokyo, and Sydney – resulting in 256 international competitors and 48 city semifinalists in the 2D, 3D, and Motion Design categories.
At the Global Championship grand finale, which took place in New York City on Friday, October 16, 2009, Smetzer competed onstage with 15 other semifinalists in a fast-paced environment and a tech setup that projected the creation process in real-time on large-scale displays in full view of an audience and a panel of judges. Each competitor was able to select the 3D program of their choice and asked to create an original design within a 20-minute period related to the themes of “Duality” and “My Instrument."
Smetzer, who has used CINEMA 4D the past five years on a wide variety of artistic and corporate projects for clients such as NASA, Cisco, Nokia, etc., deployed the software at Cut&Paste 2009 and commented that having the right software tools was key to successfully bringing his concept to life from start-to-finish in the extremely limited timeframe.
For the “Duality” theme at the Global Championship event, Smetzer created a crow which he explains is a living symbol of the after-life in many cultures. The design included giving life to colorful flying cubes emanating from the bird’s open beak. For his “My Instrument” design, Smetzer created a phonograph with flowers growing out of the horn which he stated was a crowd pleaser and an idea everyone could relate to.
Smetzer adds, “Some of the 3D competitors really struggled with their renders. My final renders were full screen, included ambient occlusion and quality anti-aliasing and were finished in less than a minute on a duo core machine. I love using CINEMA 4D because it makes production fast and easy and there is no limit to what story I can tell.” “The Cut&Paste Digital Design Tournament is one of the most prominent international showcases for artists on top of their game to create and share great design work under the most extreme circumstances,” says Paul Babb, president, MAXON US. “We congratulate Gabriel Smetzer for pushing artistic boundaries with his talent, stamina and focus and are pleased that our robust software tools played a central role in helping him take top honors in the 3D Design category.”
Smetzer first became acquainted with CINEMA 4D at a Berkeley, Calif. community college multimedia art program. As a self-described 3D generalist, he has tried other 3D software programs but has found CINEMA 4D especially lends itself to small studio environments as it is easy to learn and “makes sense” coming from an artist versus technical background. Smetzer continues to sharpen his 3D skills and knowledge of CINEMA 4D at Cineversity, MAXON’s 24/7 education and training resource site.
The Cut&Paste Digital Design Tournament, now in its fourth year, is a live design competition that provides visibility and inspiration to established and aspiring designers while showcasing the creative process. From February to June 2009, Cut&Paste organizers conducted qualifying events in 16 cities worldwide – Los Angeles, San Francisco, Portland, Boston, New York, Toronto, Chicago, Amsterdam, London, Berlin, Barcelona, Milan, Hong Kong, Shanghai, Tokyo, and Sydney – resulting in 256 international competitors and 48 city semifinalists in the 2D, 3D, and Motion Design categories.
At the Global Championship grand finale, which took place in New York City on Friday, October 16, 2009, Smetzer competed onstage with 15 other semifinalists in a fast-paced environment and a tech setup that projected the creation process in real-time on large-scale displays in full view of an audience and a panel of judges. Each competitor was able to select the 3D program of their choice and asked to create an original design within a 20-minute period related to the themes of “Duality” and “My Instrument."
Smetzer, who has used CINEMA 4D the past five years on a wide variety of artistic and corporate projects for clients such as NASA, Cisco, Nokia, etc., deployed the software at Cut&Paste 2009 and commented that having the right software tools was key to successfully bringing his concept to life from start-to-finish in the extremely limited timeframe.
For the “Duality” theme at the Global Championship event, Smetzer created a crow which he explains is a living symbol of the after-life in many cultures. The design included giving life to colorful flying cubes emanating from the bird’s open beak. For his “My Instrument” design, Smetzer created a phonograph with flowers growing out of the horn which he stated was a crowd pleaser and an idea everyone could relate to.
Smetzer adds, “Some of the 3D competitors really struggled with their renders. My final renders were full screen, included ambient occlusion and quality anti-aliasing and were finished in less than a minute on a duo core machine. I love using CINEMA 4D because it makes production fast and easy and there is no limit to what story I can tell.” “The Cut&Paste Digital Design Tournament is one of the most prominent international showcases for artists on top of their game to create and share great design work under the most extreme circumstances,” says Paul Babb, president, MAXON US. “We congratulate Gabriel Smetzer for pushing artistic boundaries with his talent, stamina and focus and are pleased that our robust software tools played a central role in helping him take top honors in the 3D Design category.”
Smetzer first became acquainted with CINEMA 4D at a Berkeley, Calif. community college multimedia art program. As a self-described 3D generalist, he has tried other 3D software programs but has found CINEMA 4D especially lends itself to small studio environments as it is easy to learn and “makes sense” coming from an artist versus technical background. Smetzer continues to sharpen his 3D skills and knowledge of CINEMA 4D at Cineversity, MAXON’s 24/7 education and training resource site.
понедельник, 16 ноября 2009 г.
Softkinetic and Optrima Unveil Universal 3D Gesture Recognition Solution
Hey, World! Found something about 3D Imaging.
BRUSSELS - (Business Wire) Softkinetic S.A., the leading 3D gesture recognition software developer, and Optrima S.A., the inventor of the Current Assisted Photonic Demodulation (CAPD) 3D sensing technology, today announced a strategic joint venture to introduce the Softkinetic-Optrima™ solution - the most complete 3D depth-sensing imaging and gesture recognition interface solution on the market.
The Softkinetic-Optrima solution combines Softkinetic’s industry leading 3D gesture recognition software with Optrima’s patented 3D camera and sensor hardware to bring true, one-to-one full-body gesture recognition interfaces to digital entertainment and consumer electronics.
“The availability of a high-performance, low cost 3D imaging solution from Softkinetic-Optrima represents a defining moment in the global consumer electronics industry,” said Michel Tombroff, CEO of Softkinetic. “The solution we have developed will bridge the interactive gap between video games, movies, music, web-browsing, and more, dramatically accelerating the consolidation of these digital mediums on electronics devices.”
After 14 years of combined research and development, the new technology from Softkinetic and Optrima is the first all-in-one gesture-recognition solution that combines industry-leading hardware and software. It revolutionizes human-computer interaction by leveraging a totally universal software architecture that can be integrated into nearly any hardware or software platform. The Softkinetic-Optrima solution is poised to become an industry standard for controller-free gesture interaction with 3D cameras and sensors, including gesture-based video games, interactive multimedia televisions, PC operating systems, and much more.
“As media becomes increasingly consolidated, consumer electronics manufacturers and digital media developers seek an accessible, standardized interface technology to help their customers manage the broad array of information and media,” stated André Miodezky, CEO of Optrima. “Combining the two best-of-breed technologies of Softkinetic and Optrima into one single solution represents a formidable time-to-market competitive advantage for these companies and a revolution in digital interconnectivity for consumers.”
The Softkinetic-Optrima solution contains the following features:
* Softkinetic’s patent-pending iisu™ 3D gesture recognition software, enabling true one-to-one full-body movement tracking
* Optrima’s patented time-of-flight DepthSense™ family of 3D sensors and OptriCam™ family of 3D imagers provide state-of-the-art 3D sensor and camera hardware
* Total platform compatibility allowing developers to create unique gesture-recognition interfaces for a wide variety of electronic devices including PCs, video game consoles, television set-top boxes, and many more
* Multiplatform gesture interface solution for video game consoles, enabling game developers to create multiplatform games using a single 3D camera peripheral and interface
* Support and guidance of Softkinetic Studios to ensure maximum leverage of the technology solution
BRUSSELS - (Business Wire) Softkinetic S.A., the leading 3D gesture recognition software developer, and Optrima S.A., the inventor of the Current Assisted Photonic Demodulation (CAPD) 3D sensing technology, today announced a strategic joint venture to introduce the Softkinetic-Optrima™ solution - the most complete 3D depth-sensing imaging and gesture recognition interface solution on the market.
The Softkinetic-Optrima solution combines Softkinetic’s industry leading 3D gesture recognition software with Optrima’s patented 3D camera and sensor hardware to bring true, one-to-one full-body gesture recognition interfaces to digital entertainment and consumer electronics.
“The availability of a high-performance, low cost 3D imaging solution from Softkinetic-Optrima represents a defining moment in the global consumer electronics industry,” said Michel Tombroff, CEO of Softkinetic. “The solution we have developed will bridge the interactive gap between video games, movies, music, web-browsing, and more, dramatically accelerating the consolidation of these digital mediums on electronics devices.”
After 14 years of combined research and development, the new technology from Softkinetic and Optrima is the first all-in-one gesture-recognition solution that combines industry-leading hardware and software. It revolutionizes human-computer interaction by leveraging a totally universal software architecture that can be integrated into nearly any hardware or software platform. The Softkinetic-Optrima solution is poised to become an industry standard for controller-free gesture interaction with 3D cameras and sensors, including gesture-based video games, interactive multimedia televisions, PC operating systems, and much more.
“As media becomes increasingly consolidated, consumer electronics manufacturers and digital media developers seek an accessible, standardized interface technology to help their customers manage the broad array of information and media,” stated André Miodezky, CEO of Optrima. “Combining the two best-of-breed technologies of Softkinetic and Optrima into one single solution represents a formidable time-to-market competitive advantage for these companies and a revolution in digital interconnectivity for consumers.”
The Softkinetic-Optrima solution contains the following features:
* Softkinetic’s patent-pending iisu™ 3D gesture recognition software, enabling true one-to-one full-body movement tracking
* Optrima’s patented time-of-flight DepthSense™ family of 3D sensors and OptriCam™ family of 3D imagers provide state-of-the-art 3D sensor and camera hardware
* Total platform compatibility allowing developers to create unique gesture-recognition interfaces for a wide variety of electronic devices including PCs, video game consoles, television set-top boxes, and many more
* Multiplatform gesture interface solution for video game consoles, enabling game developers to create multiplatform games using a single 3D camera peripheral and interface
* Support and guidance of Softkinetic Studios to ensure maximum leverage of the technology solution
вторник, 10 ноября 2009 г.
New BlackBerry software will make your phone cooler
Hey all! Happy to introduce the latest review by Jessica Dolcourt.
"OpenGL ES" and "Eclipse" may not mean much to you if you're not an application developer, but ordinary BlackBerry owners will soon be able to benefit from the string of announcements uncovered on Monday at RIM's second, annual BlackBerry Developer Conference.
BlackBerry-maker RIM announced on Monday enhancements to its BlackBerry application development platform--including four APIs for developers to more easily integrate ads, payment services, geolocation, and push notifications for third-party developers.
What does that mean for you? The new tools and features for developers should make it easier for them to create richer apps and do so faster. For instance, new support for OpenGL ES, a graphics API, makes it possible for developers to create 3D games for BlackBerry. Electronic Arts (EA) hopped on stage to demo the car-racing game Need for Speed-Shift on the Storm. The game includes new touch controls, like swiping to activate a speed boost or touching the screen to apply the brakes.
Very soon you'll start seeing visual themes and widgets available for purchase and download in BlackBerry's App World. RIM's new BlackBerry Theme Studio 5.0 will let developers include ringtones in themes. As a result, a theme you download through App World might replace your default ringtone with one that matches the visual theme, like the "Batman" theme song to mirror your "Batman" wallpaper. The ringtones sound very cool, but are limited to BlackBerry phones running the 5.0 operating system or higher.
In addition to finding themes and widgets in the App World for the first time, you'll soon be able to buy premium content not only through PayPal, the current purchasing model, but in 2010, through your monthly phone bill. Like Apple, RIM will be making subscriptions and micropayments available to developers. That will make it possible for users to unlock premium features in BlackBerry apps, like navigation apps, music apps, and games. iPhone games commonly make use of in-app purchasing.
BlackBerry owners can also look forward to seeing push notification not just for core BlackBerry apps, but also for apps created by third-party developers. In the near future, in addition to seeing a red circle or badge as an alert, applications can also insert a notification message into your in-box. Similarly, an app can schedule an event on your BlackBerry calendar, and will be able to call up the camera, as with iPhone, to snap a photo from within the app. We should see a rash of social-networking apps taking advantage of this feature.
Most new BlackBerry smartphones contain GPS; when GPS isn't available, RIM is enabling location services that pinpoint your whereabouts using information from nearby cell phone towers.
RIM has also announced a new alliance with Adobe, which--in 2010--will let developers create applications with Flash 10, and with familiar Adobe Web development tools like Photoshop, Dreamweaver, and Flex. New menu options within Adobe's CS4 applications will help developers create sophisticated graphics and animations, then test them on an emulator or on a smartphone.
The remaining question is, will the software improvements make potential iPhone users take notice? While the technology may differ between the iPhone and BlackBerry behind the scenes, one the surface, many of the new additions appear to be playing catch-up with capabilities already available in the iPhone--like micropayments, notifications for all third-party apps (before, this was limited to publishers who were part of the BlackBerry Alliance program, and for a price), and 3D graphics support. Regardless, whenever developers get a hand creating a greater variety of better-looking apps, users gain.
"OpenGL ES" and "Eclipse" may not mean much to you if you're not an application developer, but ordinary BlackBerry owners will soon be able to benefit from the string of announcements uncovered on Monday at RIM's second, annual BlackBerry Developer Conference.
BlackBerry-maker RIM announced on Monday enhancements to its BlackBerry application development platform--including four APIs for developers to more easily integrate ads, payment services, geolocation, and push notifications for third-party developers.
What does that mean for you? The new tools and features for developers should make it easier for them to create richer apps and do so faster. For instance, new support for OpenGL ES, a graphics API, makes it possible for developers to create 3D games for BlackBerry. Electronic Arts (EA) hopped on stage to demo the car-racing game Need for Speed-Shift on the Storm. The game includes new touch controls, like swiping to activate a speed boost or touching the screen to apply the brakes.
Very soon you'll start seeing visual themes and widgets available for purchase and download in BlackBerry's App World. RIM's new BlackBerry Theme Studio 5.0 will let developers include ringtones in themes. As a result, a theme you download through App World might replace your default ringtone with one that matches the visual theme, like the "Batman" theme song to mirror your "Batman" wallpaper. The ringtones sound very cool, but are limited to BlackBerry phones running the 5.0 operating system or higher.
In addition to finding themes and widgets in the App World for the first time, you'll soon be able to buy premium content not only through PayPal, the current purchasing model, but in 2010, through your monthly phone bill. Like Apple, RIM will be making subscriptions and micropayments available to developers. That will make it possible for users to unlock premium features in BlackBerry apps, like navigation apps, music apps, and games. iPhone games commonly make use of in-app purchasing.
BlackBerry owners can also look forward to seeing push notification not just for core BlackBerry apps, but also for apps created by third-party developers. In the near future, in addition to seeing a red circle or badge as an alert, applications can also insert a notification message into your in-box. Similarly, an app can schedule an event on your BlackBerry calendar, and will be able to call up the camera, as with iPhone, to snap a photo from within the app. We should see a rash of social-networking apps taking advantage of this feature.
Most new BlackBerry smartphones contain GPS; when GPS isn't available, RIM is enabling location services that pinpoint your whereabouts using information from nearby cell phone towers.
RIM has also announced a new alliance with Adobe, which--in 2010--will let developers create applications with Flash 10, and with familiar Adobe Web development tools like Photoshop, Dreamweaver, and Flex. New menu options within Adobe's CS4 applications will help developers create sophisticated graphics and animations, then test them on an emulator or on a smartphone.
The remaining question is, will the software improvements make potential iPhone users take notice? While the technology may differ between the iPhone and BlackBerry behind the scenes, one the surface, many of the new additions appear to be playing catch-up with capabilities already available in the iPhone--like micropayments, notifications for all third-party apps (before, this was limited to publishers who were part of the BlackBerry Alliance program, and for a price), and 3D graphics support. Regardless, whenever developers get a hand creating a greater variety of better-looking apps, users gain.
среда, 4 ноября 2009 г.
Free 2D/3D Advanced Visualization Software for CT and MRI Now Available From FiatLux Imaging
Hey! I've found an article avout Medical Software for today. Hope it'll be interesting for you, guys.
REDMOND, Wash., Nov. 3 /PRNewswire/ -- Medical software company FiatLux
Imaging, Inc., located in Redmond, WA, announces the availability of FiatLux
Visualize(TM) Free, advanced 2D/3D visualization software for CT and MRI
imaging data. The free software is available for any healthcare professional. There is no charge for download or use.
"There is tremendous unrealized potential in medical imaging data," stated
Quentin Dewolf, CEO of FiatLux Imaging.
"CT and MRI scanners generate huge amounts of data every day, yet the vast
majority of that data is never seen outside of the radiology suite. If it
were, we believe referring physicians could make better decisions, patients
could gain insight into their conditions, and the expense and inconvenience of
duplicate scans could be avoided.
We deliver advanced visualization to any healthcare professional, not just the
small number of radiologists using expensive software on high-end
workstations."
FiatLux Visualize Free is the only free advanced visualization software for CT
and MRI imaging data that runs on virtually any modern Windows
PC/laptop/notebook/tablet - including Windows 7 - and is cleared by the FDA
for clinical use in the United States. FiatLux Visualize Free is a
fully-featured 2D/3D visualization application - not a demo - for any
healthcare professional needing an easy-to-use means of reformatting and
viewing DICOM-compatible imaging data.
The software is useful for any healthcare professional, including specialists
such as surgeons and cardiologists, primary care physicians, radiologists and
radiologic technologists, physician's assistants, and clinical nurse
specialists. Medical students and residents will find FiatLux Visualize Free
invaluable for studying anatomy, identifying pathology, and reviewing cases.
Typical uses of FiatLux Visualize Free include an easy-to-use, 2D/3D viewer of
images on CD or DVD, radiologist report verification, patient education, and
procedure planning.
According to Dewolf, "We are offering this software for free because we
believe that democratizing medical imaging data is important in the context of
healthcare reform and because it is the fastest way to build a user community.
We plan to add valuable features based on the input of those users. Many
features will remain free and some will be available for a fee, referred to as
the 'freemium' approach."
REDMOND, Wash., Nov. 3 /PRNewswire/ -- Medical software company FiatLux
Imaging, Inc., located in Redmond, WA, announces the availability of FiatLux
Visualize(TM) Free, advanced 2D/3D visualization software for CT and MRI
imaging data. The free software is available for any healthcare professional. There is no charge for download or use.
"There is tremendous unrealized potential in medical imaging data," stated
Quentin Dewolf, CEO of FiatLux Imaging.
"CT and MRI scanners generate huge amounts of data every day, yet the vast
majority of that data is never seen outside of the radiology suite. If it
were, we believe referring physicians could make better decisions, patients
could gain insight into their conditions, and the expense and inconvenience of
duplicate scans could be avoided.
We deliver advanced visualization to any healthcare professional, not just the
small number of radiologists using expensive software on high-end
workstations."
FiatLux Visualize Free is the only free advanced visualization software for CT
and MRI imaging data that runs on virtually any modern Windows
PC/laptop/notebook/tablet - including Windows 7 - and is cleared by the FDA
for clinical use in the United States. FiatLux Visualize Free is a
fully-featured 2D/3D visualization application - not a demo - for any
healthcare professional needing an easy-to-use means of reformatting and
viewing DICOM-compatible imaging data.
The software is useful for any healthcare professional, including specialists
such as surgeons and cardiologists, primary care physicians, radiologists and
radiologic technologists, physician's assistants, and clinical nurse
specialists. Medical students and residents will find FiatLux Visualize Free
invaluable for studying anatomy, identifying pathology, and reviewing cases.
Typical uses of FiatLux Visualize Free include an easy-to-use, 2D/3D viewer of
images on CD or DVD, radiologist report verification, patient education, and
procedure planning.
According to Dewolf, "We are offering this software for free because we
believe that democratizing medical imaging data is important in the context of
healthcare reform and because it is the fastest way to build a user community.
We plan to add valuable features based on the input of those users. Many
features will remain free and some will be available for a fee, referred to as
the 'freemium' approach."
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